
When clicked, each of these icons displays an associated window providing more detail about the topic of the icon. Below are detailed descriptions of all such windows.

- Shows general character information.
- HP and MP bars indicate the remaining health
and magical power of the character.
- WT indicates how much weight the
character is carrying.
If the weight of current items is over 70% of the maximum amount, movement and attack speed begin to decrease. If over 85%, automatic recovery of HP/MP is disabled. Finally, if over 99%, the Character is unable to move or attack.

As described above, this window displays status information for a specific character. Status points that the character gained through going up levels can be distributed to the Main Statuses on this window.

Displays Quests in progress, as well as completed Quests. Title and contents of a Quest are visible in the left tab, along with a summary of completed Quests. Quests can be checked on the right tab. There are certain Quests that are not shown on this list.

Displays a list of items in the character's possession.
There are three item categories: Consumable items, Equipment, and Miscellaneous. To see an item's details, simply right-click it.
Consumables and Equipment can also be double-clicked to either consume or equip the items, depending on type. All items can be discarded by dragging & dropping them outside of the window.

Shows acquired character skills. To use a skill, double-click it. To see its details, right-click a skill. If a skill has different levels, the desired level can be selected by using the mouse wheel (middle rolling button) after the skill has been inspected.

Displays information of members currently in the same party as the user, including party members’ character names, connection status, and current location in the game.

The Basic Options Window is divided into three sections: system options, game settings, and community options. Users can customize their experience here with options such as volume and availability to other players.

Different-colored dots in this window provide the player with information about the environment. A face icon displays the location of the player; red dots are for nearby monsters.
Yellow dots indicate where the character can move, and brown dots are “safe zones” which monsters cannot access.